by DUNGEON MASTER | Aug 7, 2022 | Bring on the Mobs, D2-Campaign 1- ACT 1, On Death's Door
Session eight into session nine notes:The party moved from the most recent battleground, to the strange looking stone symbol off to the side of the road, and managed to figure out its purpose…. through some trial and error…. but nevertheless, they managed...
by DUNGEON MASTER | Jul 24, 2022 | Bring on the Mobs, D2-Campaign 1- ACT 1, Elite Boss
Session seven into session eight notes: With a new direction now decided, you all began to head further east, along the sign posted road heading for the Cold Plains.Along the way, you encountered a few enemies, in the form of Quill Rats, lurking around the...
by DUNGEON MASTER | Jul 10, 2022 | Bring on the Mobs, D2-Campaign 1- ACT 1, Elite Boss
Session six into session seven notes: After spending some down time in the Rogue encampment, Livia and Francis both are able to pick up on Herb Lore, with the aid of Akara as their tutor. After some much needed respite, the party grow stronger and courageous, and...
by DUNGEON MASTER | Jun 27, 2022 | Bring on the Mobs, D2-Campaign 1- ACT 1
Session five into session six notes: The party have bravely faced the deformed zombie within the mine, and cleared out any remaining threats therein.However, just before leaving on a triumphant note, Cade – The Assassin, decides he wants to see what the chest at...
by DUNGEON MASTER | May 1, 2022 | D2-Campaign 1- ACT 1, Welcome to the Party
Session Zero into session one notes: You have all met up and formed an alliance of a sort, after each of you has made your way to the region known as Khanduras, within the realm of Sanctuary…. for whatever reason that drove you here. Some of you have ventured...