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Adventures in Sanctuary follows a group of brave warriors, as they strive to keep the world of Sanctuary safe from total destruction at the hands of Diablo.

This is a campaign which has a heavy amount of home-brew material, but in general it’s built around D&D 5th Edition, using the core rule set.

So settle in, grab a warm drink, put your feet up, and relax… As you embark on the adventures we all shared together… Enjoy!!

This website has been created by the players as a gift to the Dungeon Master, to celebrate the completion of his first campaign for Diablo 2… However, it doesn’t  end there – Stick with us and see for yourselves what comes next!

ARTHAS

Arrival:
Whilst wandering the second floor of the cathedral, Arthas came across the party already down there, and tentatively joined them.

Quirks:
Many years in the service of the royal army of Khanduras, have weathered our old Knight through many a battle, although he is honorable – he isn’t foolish, and will remove himself from a fight he obviously cannot win.

Learning (During Rests):
Nothing known as of yet.

Hobby:
Nothing known as of yet.

Typical Battle Tactic:
Arthas bravely takes point in any fight, you will find him in the thick of battle, out on the front line, a bastion of steel stood between enemies in front, and his comrades behind.
During battle Arthas generally adopts a defensive stance behind his shield, when facing down his foes, but he isn’t afraid to get his trusty sword bloodied when needs must.

LYRA NIGHTSTAR

Arrival:
Lyra was sent by her order of the Magi, to investigate the cathedral within the town of Tristram, and has been charged with returning any lost Horadric artifacts or knowledge tomes, that are reported to be down there still.

Quirks:
Her Draconic bloodline has Lyra linked to a mix of Celestial and Ice bound magic in some way – unknown to anyone else.

Learning (During Rests):
Lyra is focused on her knowledge with scrolls, and more so how to create her own – This could be an extremely useful craft to learn, if she is able to get her mind around it and figure out the intricacies which go with inscribing ink to parchment.

Hobby:
Nothing known as of yet.

Typical Battle Tactic:
You can find Lyra warming the back line of any combat situation, forming a majestic display of Ice, Lightning and Celestial energy. These three types of magic are often found within the arsenal of Lyra’s spell book.
Her close combat skills are weak in comparison, but her ability to cause harm to enemies from afar, using her magical powers, is unmatched by many others.

The Weaver Of Fates

Arrival:
In the beginning, there was only he, and from his artistic mind, he created a world where things came to be.
Animals, plants, and people, all thrived in harmony together, until the Dungeon Master grew tired of the status quo one day, and created the Angels and Demons, to help make things a little more… shall we say… Fun!

Quirks:
He has many quirks, and one may even view him to be a little sadistic at times, but know this, everything he does, has a reason behind it… but you may never find out that reason… you may even die trying!

Typical Battle Tactic:
Makes the adventuring party sweat! – makes their hearts beat faster in unison as they tackle some of the toughest challenges they have ever faced… If they don’t need a shower after an encounter, then he’s not doing his job correctly! –  He lets the dice decide their fate!

DORIAN NIGHTFALL

Arrival:
After Dorian’s 7th Spear group had been destroyed, he was left wounded and returned to Tristram as fast as possible, however, when he got back to his home town, he saw that Trisram had fallen to evil.
With great anguish in his heart, he spoke to other townsfolk, who informed hi of what had happened.
Dorian then vowed to avenge his fallen friends, and ventured into the corrupted cathedral with the aid of Lyra and Cornan.

Quirks:
Nothing known as of yet.

Learning (During Rests):
Dorian yearns to be stronger, and a skilled adversary in combat, while using his trusty Axe – and so spends time splitting logs to perfect his handling techniques, to deliver stronger, and more direct blows.

Hobby:
Nothing known as of yet.

Typical Battle Tactic:
Dorian lives for the thrill of combat – his adult life has been centered around this, and he thrives on front lines of battles.
Though opting for a less defensive and more offensive stance, you can find Dorian cleaving away with his axe, at enemies that cross his path.

CORNAN

Arrival:
Cornan came across Dorian on the road east to Tristram, soon after the defeat of the kings army.
He offered to join him, and later met Lyra along the way, to which the three of them then headed to Tristram together.

Quirks:
Cornan enjoys cracking jokes every so often, whether to be snarky, or to simply raise moral, and make everyone around him laugh.

Learning (During Rests):
The art of ranged weaponry is a love of Cornan’s, and even at young age, his skill far surpassed many of the members of the sightless eye order.
That said, he wants to improve on his aim with bows, and spends many hours sinking arrow after arrow into straw scarecrows out on the open fields around Tristram.

Hobby:
Nothing known as of yet.

Typical Battle Tactic:
A hailstorm of deadly arrows is often the preferred combat tactic of Cornan, that said, he isn’t afraid to whip out the trusty short sword, and stab an enemy that gets within a closer distance… than he would like.